Alpha
Grand Fantasy Heroes » Devlog
Here is an Alpha ready for some playtesting.
Files
WindowsHeroesAlpha.zip 395 MB
Jun 11, 2024
LinuxHeroesAlpha.zip 392 MB
Jun 11, 2024
Get Grand Fantasy Heroes
Grand Fantasy Heroes
Visual Novel Autobattler RPG
Status | Prototype |
Author | RJLJones |
Genre | Role Playing, Interactive Fiction, Strategy, Visual Novel |
Tags | 2D, Fantasy, Gacha, Godot, Hand-drawn, storygame |
More posts
- Demo Update70 days ago
- Party Management UI UpdateApr 19, 2024
- Demo Ready To Be PlaytestedMar 30, 2024
Comments
Log in with itch.io to leave a comment.
I completed the demo provided and it was fun!
i thought the fighting would get pretty stagnant and repetitive over time but no. i still find casting spells and using the individual skills of the party to be pretty fun even after ending the chimera, though you get overpowered really quick and i think it would be more fun if grinding was a big factor in the game idk if you had planned it already since this is an alpha after all..
story wise - i can't really talk about the characters since rest assured again this is an alpha and you may have planned everything i have in mind already. but they're good not too bland nor too obnoxious. for a fantasy setting they fit in perfectly in my opinion.
overall i highly believe this game has great potential. and i think you know that better than i do. as an aspiring gamedev this is pretty impressive for me as an alpha
take my feedback regarding the gameplay with a grain of salt. and goodluck with the journey of releasing the full game!
here are some minor visual ermm bugs? they're pretty minor. i can atleast help to point out.
(custom name shadow is different?)
(at death the aura remains)
(opening the book before the victory menu)